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Se afișează postările cu eticheta compositor. Afișați toate postările

marți, 10 februarie 2015

The story of Paris-8 University going for Krita, Blender, Natron - Open Source CG software

Krita - digital painting
In the last years Blender and now Krita had evolved on a steady pace which proved to be an attractor for newcomers in CG industry.
Alexandre Prokoudine has posted an interesting article about the switch to open source software at Paris 8 University:
http://libregraphicsworld.org/blog/entry/the-complete-story-of-paris-8-university-going-for-krita-blender-natron
Blender - 3D shader editing
Let's hope it will be a serious push in development and will enhance the communication between coders and artists.
It's important to have an efficient workflow and the right tools with fast results.
Natron - compositing

An experimental short film named "The Desert of Sonora" ("Le Désert Du Sonora"). 


joi, 8 ianuarie 2015

Blender 2.73 - new version of the 3d modeling, animation and rendering software

Blender is a professional free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender's features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. Alongside the modeling features it also has an integrated game engine.

 List of improvements for the new version of Blender 2.73:
  • Several Cycles Rendering updates, improvements and new features, support for GeForce 9xx GPUs.
  • New fullscreen mode, improved Pie Menus, 3D View can now display the world background.
  • Knife-tool now allows freehand smart cuts, and more improvements were made in selection tools, Bevel Modifier and Shapekeys.
  • Unwrapping UVs was improved, strength is now enabled for Grab and Snake Hook brushes, better visual feedback mode for painting with masks.
  • Sequencer now can show a backdrop, strips can be snapped to others along with other improvements.
  • Freestyle NPR Rendering has a new SVG exporter add-on, along with other improvements.
  • Grease Pencil had a major update, it is now possible to edit and animate strokes! New draw styles, and imporvements in user interface.
  • Collada Importer was updated, improving the compatibility with other software’s bone concepts.
  • Add-ons: FBX improved importing/exporting armatures, some Python API changes  could need some Add-ons to be updated!
  • As usual several other minor updates and improvements, and lot of bugfixing also in this release.
2.73_cycles_area_light

Cycles Render

  • Volumes can now be rendered if the camera is inside them
  • Support for cubic voxels interpolations to avoid artifacts especially on low resolution smoke simulations
  • Support for GeForce 9xx GPUs
  • Faster rendering of homogeneous volumes
  • Improved rendering with area lights
  • Viewport specularity
2.73-cycles_world_bg

User Interface

  • New Fullscreen mode displays an environment without any buttons or other “annoying” user interface elements
  • A number of Input Method Editors (IMEs) are now supported for complex non-latin character input (widely used in east-Asia)
  • Pie Menus are now using a confirm threshold
  • Pie Menus can now contain nested Pie Menus
  • The 3D View has a new option to display the world background
2.73-knife_tool

Modeling

The Knife-tool now allows freehand cuts drawing and closing of cut-loops via double click. Selection during modeling has been improved by adding the ability to select similar regions, plus the select more/less function has gotten the option to skip adjacent faces. A few other improvements were made, like for the Bevel Modifier, Shapekeys
2.73-sculpt

Sculpting / Painting

Unwrapping UVs was improved by using a simpler unwrap method. Numerical input is supported for changing brush size, detail size and strength. The latter one can now also be changed for Grab and Snake Hook brushes. When painting with masks, the face-mask edges are hidden to give proper visual feedback of what you are painting on.
2.73-sequencer

Sequencer

Similar to the Compositor, an option to show the current frame as a backdrop has been added. Strips can be snapped to others by pressing the G key while moving them and their content can be moved independently of the strip itself (S). A few minor things were also made, such as an option to toggle all waveforms on/off, or drawing of meta-strip range while editing them.
2.73-freestyle_SuzanneContours

Freestyle Non-photorealistic Rendering

The non-photorealistic render engine Freestyle got a new SVG exporter, implemented as an add-on. It’s now also possible to cache view maps and a few more options for chain selection and chain sorting were added.
2.73-gpencil

Animation

The Grease Pencil was given a major update. As a result, it is now possible to edit and animate strokes! There are new ways to draw styles, like filled stroke interiors, volumetric strokes, etc. The Grease Pencil’s user interface (which is now completely defined via Python) has been improved as well, plus two quick access pie menus were created for it. Besides from the Grease Pencil update, there are some other minor improvements regarding animation.
2.73-import-export-01

Add-ons

Some updates were made for the Collada Importer. Compatibility of Blender bones to other software’s bone concepts was made better and the problems with “Leaf Bones” and that Collada isn’t aware of Blenders connection system between bones were fixed.
The FBX Add-on now uses some advanced handling/tweaking options for importing and exporting armatures. To Add-on developers: Some changes were made to the Python API, make sure to check them out and update your Add-ons if necessary!
2.73-new_track_layout

More Features

Several optimizations: mesh deform modifier now uses SSE2 with multi-threading, compositor’s gaussian blur node implemented in OpenCL, vertex parent optimized for a few cases. In 3D View added GLSL specular transparency support for Blender internal materials, and support for specular highlights in cycles materials. Motion Tracking predictive tracking has been implemented now, enabled by default and doing magic under the curtain. Added shortcuts for masks and tracks copy-paste operators.

Download link: http://www.blender.org/download/

marți, 23 decembrie 2014

Natron 1.0.0 stable released - free open source compositing software

Natron open source compositor
The open source (node-based) compositor Natron has just seen it's official 1.0.0 stable release, and it contains a long list of improvements.
OpenFX-focused processing in a 32bit float linear color pipeline, OpenColorIO-based color management, OpenImageIO-based support for DPX, EXR, TIFF, PNG etc.
Natron has received many improvements since the last published release candidate. You can see the change-log right here or in the About window within Natron.
This is the first stable release planned to be maintained.
The quick list of new features is:
  • much lower RAM footprint thanks to improved caching strategy;
  • new HSVTool node for color grading in HSV or color replacement, new HSVToRGB and RGBToHSV nodes;
  • new Saturation node to adjust just the color saturation;
  • new DiskCache node for caching a branch of a compositing tree to disk;
  • tracking is threaded now to deliver better performance.

Natron open source compositor
The following features are included in the plans for Natron v1.1 and already almost implemented:
  • Python 3 scripting: parameter expressions, user parameters, callbacks, groups, custom graphical user interface thanks to Pyside and overall control over the application.
  • Optical flow: This will be integrated with a set of different plug-ins handling motion vectors. The motion vectors will be generated with a VectorGenerator node and used within several effects such as Motion blur or Retiming.
  • ’G’mic integration: G’mic is a full featured image processing framework containing literally hundreds of effects. It will be proposed as a separate OpenFX plug-in not distributed with Natron due to license issues.
In the meantime, you can get more informations about the project and Natron more specifically in FAQ section.

Finally some videos:
Natron nodal compositing software on Ubuntu 15.04 linux


Space Moba making with Blender and Natron


Natron - Point Tracker Node