vineri, 21 martie 2014
3D with Blender 2.70
New features include initial support for volumetrics in Cycles, and faster rendering of hair and textures. The motion tracker now supports weighted tracks and has improved planar tracking. For mesh modeling there are new Laplacian deform and wireframe modifiers, along with more control in the bevel tool. The game engine now supports object levels of detail.
The first results from the new user interface project are also in this release, with dozens of changes to make the interface more consistent and powerful. This is also the first release of the multithreaded dependency graph, which makes modifier and constraint evaluation faster in scenes with multiple objects.
CPU rendering performance was improved, particularly for hair, textures and Open Shading Language.
The bevel tool now offers more control over the bevel profile and results, and the knife tool was improved as well.
A new view navigation walk mode has been added, which has a control scheme as typically found in first person shooter games. This can be useful for game developers to navigate levels as if in a game.
Download link: http://www.blender.org/download/